Announcing CRASH: Autodrive – Prologue! Available now!

Surprise! CRASH: Autodrive just got a FREE demo on Steam (PC) and it’s available RIGHT NOW!

Also, check out the hot new announcement trailer!

Why a free demo out of nowhere?
Well, the original release date was supposed to be August 2021 and that clearly isn’t going to happen, so to help make up for it, I wanted to let people get a taste of the game now. You can get it by clicking the green button below:

Any feedback and reviews would be appreciated. Enjoy the demo, and I look forward to getting you the full game in the future!


CRASH: Autodrive is going to MAGFest 2020!


I’m happy to announce that CRASH: Autodrive has been selected to join the MAGFest Indie Video Game Showcase (MIVS)!

I’ve shown AAA games before at big events like E3, but I’ve never shown MY OWN indie game before, so this is new and exciting for me!

This is also the first festival for CRASH: Autodrive, so I’m excited to get reactions and feedback from people to help improve the game as it’s still in early alpha development status.

Want to find the game at MAGFest?
Come find me at Booth 32!

(Hopefully) See you at MAGFest! 😀


Announcing CRASH: Autodrive!

Hello, friends!

I’m happy to finally announce Studio Nightcap’s first game, CRASH: Autodrive!

CRASH: Autodrive is a murder mystery game set in the near future where the self-driving Autocab you’re in hits a cyclist. As you talk with the other passengers, and use the clues you find to contradict their lies, it becomes clear that you ALL know the victim and have a motive for murder…even the car!

If that sounds interesting to you, please sign up for our mailing list or go to to add it to your Steam Wishlist (or better yet, do both!).

The game is in the visual novel genre and shares some DNA with games like Phoenix Wright. I hope you like it when it comes out later in 2020!


A New Dream

When I started making games in 2006, I dreamed of making games that I liked to play. I mostly dreamed of making games like The Legend of Zelda and DOOM. I achieved that dream at Respawn Entertainment and Naughty Dog, but decided it was time for a new dream.

So here we are! Founding Studio Nightcap! I’ve always loved smaller, more intimate indie games so that’s what I want to make now.

I’ve made a lot of friends in the game industry over the years so I’ll be collaborating with some very talented people to bring these games to life. Stay tuned and thanks for joining me on this new journey!


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